Quote:
Originally Posted by Lord Twig
One thing that confused me was the Opposed Skill Rolls. There is the default method, then there are several optional methods. The first optional method seems to be identical to the default method. Unless I missed something? Or maybe it just needs to be clarified?
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It probably needs a bit of clarification, but to clarify here:
- The default system compares the quality of results, no matter how the dice happened to land. So a normal success is equal to a normal success, but both are inferior to a special or critical success.
For example, two characters with skills of 50% make rolls of 11 and 48 and both achieve normal successes. These are considered "equal." If they'd rolled a 03 and a 10, they'd both be tied for special successes.
- The first optional system says look at the actual # rolled and use it as a means of comparing one "equivalent" success to another.
Using the same example as above, the one who rolled the 48 is the winner. This is similar to
Pendragon's system. The variant suggested at the end of that option is to flip it, so the 11 is the clear winner with only 10 percentile points away from the best possible roll, while the 49 is 48 away from a 01.
Does that make sense?