Quote:
Originally Posted by Lord Twig
P123, 2nd paragraph, 1st sentence: "Once a spell is dismissed, it must be reacquired the sorcery from your character's grimoire."
Doesn't sound right.
Also, regarding sorcery. You can have a number of spells equal to your Int, but on P128 under levels it says: "If the number is a range, the spell's level is variable, and the players can choose how many level of the spell their characters have in memory and are able to cast."
What does that mean exactly? It doesn't matter what the level of the spell is to store it in your Int, each spell only takes 1 Int, correct? Is there any reason you wouldn't always just have the maximum in mind? If you did have, say, Sorcerer's Strength 3 in mind, could you cast it at just level one instead? Or would you always have to use level 3?
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Sounds like RQ2. In RQ2 you could "know" any number of spells, but only have your INT in spell points ready for use. So if you had an INT of 14 and knew Heal 6, Protection 6 and Bladesharp 4, you couldn't keep them all us at full value.
Maybe that is the intent?