Quote:
Originally Posted by Atgxtg
Sounds like RQ2. In RQ2 you could "know" any number of spells, but only have your INT in spell points ready for use. So if you had an INT of 14 and knew Heal 6, Protection 6 and Bladesharp 4, you couldn't keep them all us at full value.
Maybe that is the intent?
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Possibly, but that is not what the rules say. I believe these were taken from Stormbringer 5. How do they work there?