Quote:
Originally Posted by Atgxtg
Unless you treat it like combat and give the sneaker some benefit, but reduce it for the successful "Parry" of the defender. For instace the sneaker isn't detected but either didn't get to move (and has to try again), or inly gets part of the distance before he has to duck behind cover.
That sort of thing happens all the time.
|
That basically is just putting dramatic emphasis on the "Re-roll tied levels of success" approach - ultimately you just keep rolling until one side gets a clear victory (which can take a while if they both keep rolling normal successes or failures).
Not that this a problem, but I would think it would bog down the game more than just using the standard opposed roll rule as presented.