Quote:
Originally Posted by Lord Twig
Now for another problem I noticed. For skills over 100% the only benefit you are receiving is increasing your chance to Critical or Special. So if I have 200% vs. someone who has 100% then if we both succeed I can't roll over 100% so the extra 100% I have is not helping.
By contrast if you use the "roll low" method (a.k.a. "best margin") then if I roll a 85 vs. the other guys 30 the 200-85=115 beats 100-30=70.
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Yeah but the "margin" method makes it not worth rolling in cases like that. It pretty much become high skill wins unless low skill gets a crti or special.
I think that to some extent it all depends on just how you imagine very high skill levels. If you see things as a "mythic" linear progression as in Glorantha, then 200% is twice as good as 100%.
If you look at it with a more "realistic" view, then the standard method makes more sense. Generally in a fight between masters the difference between them is rather slight. And it will take a little while for that extra critical and special chances to make the difference.