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Old January 10th, 2008
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Jason Durall Jason Durall is offline
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Join Date: Oct 2007
Location: Austin, TX
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Originally Posted by Lord Twig View Post
Also, regarding sorcery. You can have a number of spells equal to your Int, but on P128 under levels it says: "If the number is a range, the spell's level is variable, and the players can choose how many level of the spell their characters have in memory and are able to cast."

What does that mean exactly? It doesn't matter what the level of the spell is to store it in your Int, each spell only takes 1 Int, correct? Is there any reason you wouldn't always just have the maximum in mind? If you did have, say, Sorcerer's Strength 3 in mind, could you cast it at just level one instead? Or would you always have to use level 3?
Each spell level fills one point of free INT.

For example, Cloak of Night can be cast at levels 1-4. Your character can memorize Cloak of Night (1), costing 1 point of free INT, or (assuming it's known), he can memorize Cloak of Night (4), filling up 4 points of free INT. He can choose to cast it at a lower level, but can only cast what he's got in memory. So your character must choose tactically - have a few spells at full levels, or many at 1 level.

The third paragraph of the "Sorcery Spell Limitations" section explains it with the bookshelf metaphor.
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