Quote:
Originally Posted by NickMiddleton
I used to use a subtle variation in Stormbinger games actually, which was that when success levels were tied, the higher SKILL won (irrespective of rolls), which worked reasonably well.
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Quote:
Originally Posted by frogspawner
Wow - that's a brilliant idea! I hope you don't mind if I nick it... 
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That was a good idea. Very simple, keeping the right "feel" and no math. This one goes in the wiki when the organization is ready.
SGL.