Thread: Opposed rolls
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Old January 16th, 2008
frogspawner frogspawner is offline
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Quote:
Originally Posted by Rurik View Post
While I've always used tied rolls always go to the higher skill, I don't like using tied levels of success always go to the higher skill. In that case a 91% skill is going to beat a 90% skill almost every single time.
I see what you mean - it could be too predictable. But Specials/Failures will happen 18+10=28% of the time (on each side, which should multiply, right?). And what with modifiers (eg moving halves hide?), and other factors possibly unknown beforehand, there should be enough unpredictability to keep things interesting.
I'd say a more common case would be 75% v 25% - and the 75% thief really should be assured of getting by the 25% guard, fairly reliably...
(Anyone care to do the maths?)
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