Rules must be tempered with common sense.
If you are running, do you stop running for 3 seconds in every 10? No, you carry on.
So, in this case I'd use common sense rather than sticking rigidly to the rules. So, someone who is moving across rounds will keep moving before their normal DEX SR.
Don't forget that in RQ3 Movement is not a combat action, unlike in RQM. I hope it isn't a combat action in BRP but I have a sneaky suspicion that it is going to be.
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