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Old January 18th, 2008
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Shaira Shaira is online now
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Join Date: Nov 2007
Location: Normandy, France
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Quote:
Originally Posted by Rurik View Post
Not every fight is fair, nor should it be. That is one reason I've liked the lethality of BRP. A big part of surving is knowing when to fight and when not to.
Absolutely agree. I find games annoying when they obsess about some ephemeral bogey called "game balance". BRP's occasional lethality, and the fact that seemingly innocuous encounters can sometimes go horribly wrong, are things which make the system feel more realistic to me. BRP players tend to treat the world around them with a healthy respect, not swan around like invulnerable battle machines trashing everything they see.

Also, characters can easily develop specialities, and non-Rune Levels can be extremely useful in other areas. You're very unlikely to find anyone who can pick a lock or smooth talk a diplomat amongst a band of Humakti rune lords, for example... The key is to not thing of scenarios / sessions as "this scenaro is designed for a party of 7-10th level characters" (etc), but as a bunch of individuals with various abilities trying to accomplish some goal.
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