Hi Jason,
Just wondered what you thought about the "Pox" spell on p132. This seems to be an extremely powerful spell as written - as indeed it was in SB5 also, to the extent that I've always houseruled it.
For the cost of 1PP, and after a PP vs PP resistance roll, the caster causes 1D6 PP "damage" to the target, and prevents the target from casting any sorcery spells for the duration of the spell. As far as I can see, the Duration is the caster's POW in combat rounds - a minimum of 16 combat rounds.
So at first glance this spell looks like it can take out a sorceror completely from a combat, at the cost of 1PP and a PP vs PP roll, whilst the caster can continue to cast sorcery without restriction. This also seems to have been the case when it was a Stormbringer spell!
Do you know if this is intentional, or am I missing some restriction that makes it less of a sorceror-stopper? When I've used this spell, I've always houseruled that the sorceror has a resistance roll each combat round to try and break the Pox, but as far as I know that's not actually how the spell is meant to be used.
Cheers,
Sarah
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