Quote:
Originally Posted by soltakss
In my opinion, balance isn't really that important.
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I agree. What counts is roleplaying and portraying characters in a certain cultural environment. This neverending call for "balance" seems more like roll-playing to me.
Quote:
Originally Posted by soltakss
A group of PCs working together will bring down a far more powerful NPc most of the time and a more powerful NPC group some of the time.
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Why should this be?
Quote:
Originally Posted by soltakss
Of course, a group of PCs not working together will be beaten by a reasonably organised group of NPCs no matter their relative strength.
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Well then the PCs made a mistake by engaging them. History shows which destiny the loosers which overestimates their own abilities will have. More often than not, fighting should be not the primary solution for solving a problem and this is true in roleplaying too.
Another matter is of course if GM does not give the group any chance to get around the combat. This is then plain bad GMdom and should also be avoided.