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Originally Posted by Atgxtg
But if you rely on it or not it is a big factor. And one reason why balance doesn't really exist. A Character can have all sorts of avantages on paper, but more often than not Intellegice will win out. One of my early Dms used to let certain players start with more powerful and better equipped characters than others. When asked why the rest of us couldn't have such stuff, he'd reply "Because you only need one!" Sure enough, two sessons later when the latest powerhouses ended up dead the rest of us ended up with some neat stuff.
In a 3E D&D campaign I was in, I took out a 8th level barbarian with a 1st level farmer. Entirely because the guy who played the barbarian was an idiot. He was part of a group that had actually rescued us from some monsters. Yet everytime he spoke to us, he said he was going to sell us into slavery, rather than he was rescuing us. Well, when a foe had him down and out, my not to bright character made sure he didn't recover, so we wouldn't be sold as slaves! I did however, patch up the prest who said he was there to rescue us.
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From reading this post and your posts in the past, you have far more of this disparity in player competence than I've ever had the displeasure of witnessing. In general, I've had very good, essentially equally skilled players. I've tended to run small groups for long periods of time, and have not look for additional players, or gradually have weeded out the poorer ones. I accept your experience, but it isn't something I can base any of my opinions off of since it's so far outside my experience.
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Still, I have no problems putting powerful magic items into the hands of "low-level" characters. Worked for King Arthur.
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It just depends on the situation for me. I've done it, but just don't like it as a general answer.