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Old January 22nd, 2008
vagabonvoid vagabonvoid is offline
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Join Date: Jan 2008
Posts: 5
Default Look over this rules set and critique for me...

As the title said, I would like your input...

A Little Background My gaming group likes the BRP system for it's "realistic" feel for our gritty games. They wanted me to expand on the system so they could flesh out their characters even more... This rules set is meant for a game world like GTA and the characters are supposed to be realistic (my group ends up playing as ourselves in some games)... So please keep that in mind...

Most of the rules such as parrying, weapon damage, or basic skill uses remain the same... So I don't need to retype the entire BRP rulebook here...

The changes that I have made to the system are a bit weird at first... Max human potential for any stat has been pushed to 30 (these being legendary, top of the world individuals). I based this on a static progression for the stats I could define like STR and SIZ are measured in Stones weight.

Skills are the biggest change... They are all based off of a relevant ability score times 2 (with the exception of skills that must be studied extensively such as chemistry or martial arts). I had to change the skill ranking a little to accommodate this change but the play tests so far have shown it works well...

The next post will have the rules...
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