Quote:
Originally Posted by Atgxtg
One thing I was thinking of was to use hit locations, but get rid of HP/location. Instead kicking the damage dice up a step for head hits and down a step for limb hits (or maybe up/down two steps). Then treat a major wound as a disabled location.
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We're thinking likeminded here. I don't think there's a need to up the damge for the vital locations though, as hits there allready lead to more drastic consequences.
SGL.