Quote:
Originally Posted by Nightshade
I'm not going to beat this to death, but I still stand by my opinion that as written, the RQ3 previous experience could all too easily create characters that were simply inferior than other characters in the group to the degree that the weaker characters had nothing particularly useful to do. And I don't consider that in any way a virtue.
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Generally that isn't really a problem. I've played in games with PCs of different strengths/levels and they have worked fine.
Several times we had to, say, pick a lock and someone rushes to the door, gets his picks out and the player asks "What's the basic?". You let people do what they can. Sometimes the weakest PCs can have a major effect on a game.
Even in combat the weakest PCs can get strong ones out of difficult situations.
I've had players with powerful characters have less to do than players with weaker characters just because the weaker character got more involved in the game.
So, it's never been a problem in any of the RQ games I've played.
It's been more of a problem in games such as AD&D where a 1st level Magic User just cannot keep up with a party of 4th level PCs.