
January 28th, 2008
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THE APOSTATE
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Join Date: Sep 2007
Location: Indianapolis
Posts: 188
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Quote:
I tend to believe that some "crunch" is important in RPGs, just to keep thing internally consistent, but that most of the "crunch" can and should be transparent in play. For example, a game could have a formula that is used to calculate weapon damage dice, APs, Hit Points, ship's performance stats and whatever, but the players don't need to know them. They just need to know the final numbers and what dice they need to roll.
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Yes, Yes, Yes! You get it! Atgxtg you are my new hero!
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Joseph Paul
"Nothing partys like a rental" explains the enduring popularity of prostitution.
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