Quote:
Originally Posted by Joseph Paul
Well what Chaosium solicited does not seem to be satisfying the cravings of some of the fan base. Of course once it hits the stores we all may find that it does handstands.
I can also certainly see that those who have paid for BRP0 are probably already pretty much in agreement with what has been wrought so this dichotomy shouldn’t be a surprise.
I do have most of the legacy source material and your assertion that you did not want to be innovative at this point puts a pretty good limit on what might change. I don’t think that my criticisms have been out of line or substantively off base about what the BRP0 rules actually allow.
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Because I don’t think that it is a bad thing to express a dissenting view about the design phiolsophy of BRP. I am not alone in being less than satisfied with the choices that appear to have been made. Questioning them promotes dialouge about what different sections of the fan base want from a game which may prove valuable for future supplements or revisions.
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This is the last post I'll make to this thread, as I'm going to significantly reduce my presence on these forums with the completion my BRP edits.
However, I just had to reply.
This is likely a bit more blunt than I am usually, but I've been on a high simmer for a while and need to release some steam.
It's interesting that you say "that those who have paid for BRP0 are probably already pretty much in agreement with what has been wrought" - aside from a handful of vehement (and in some cases,
uninformed) critics like yourself, the response has been
positive. There have been requests for clarification, and some helpful suggestions or even useful criticism, but overall, folks seem pretty happy with the game, even in the pre-edited version they've got.
I'm not thrilled about the release of Edition Zero, but on the bright side, it has given me more sets of eyes to catch last-minute corrections and make some useful clarifications outside of the playtest and Chaosium's own editing/proofing processes.
I don't know if it's one of your intended goals, but the primary result of all of this intensely negative feedback based on a game book
you still haven't seen has made me reevaluate my own availability and willingness to discuss the development of the game in a public forum.
If someone were to approach me with advice writing materials for BRP, the first thing I'd tell them is
"You will not be able to please everyone, and knowing that, you should probably stay off the forums altogether. Don't even read them."
Over the past month, I've seen several potential authors tell me they've seen the response here and lost interest. Rather than thinking
"I'd like to write for that game line", they're thinking
"What's the point if the fans will hate it before they see a word of it? Who needs the hassle?"
And I can't really say they're not right to think so.