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Old January 29th, 2008
Nightshade Nightshade is offline
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Join Date: Sep 2007
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Quote:
Originally Posted by Gnarsh View Post
Perhaps you didn't generate them, but surely at some point you wanted to have some idea of what kind of skills a farmer might have? You've never played any scenario in which a combatant was anything other then a trained warrior? Sure, you could just make something up, but it certainly doesn't hurt to have some kind of tables showing what sorts of skills they get, right?
Given the frequency in which it mattered, and the degree of detail needed for it, its largely a waste of space. I could give a farmer the base weapon value for culture and his modifier and feel just as good about it (and for an older farmer, I'm not sure I found the values given credible anyway--if you kept running the numbers up past the 20's, I think it could end up making him too _good_ a combatant at some point). So no, I really never found the need.
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