I got Paths of the Damned mostly to help me get out of the D&Dist idea of gaming and to help me get a grip on the setting in play.
I don't regret it. Not because the adventure is great... it's actually kind of average... if I want great I have a beautiful copy of Masks of Nyarlathotep
No... I don't regret it because my players are amazing. My wife is playing a halfling thief and she is probably the best player I've ever gotten to game with. It could be because we have no compunctions against acting like complete dorks, which is very, very helpful in a gaming setting.
I actually encourage my players to invent menial NPC's to interact with and I completely play along. It usually ends up not being so menial, as my wife's character's rant on the existence of flying squirrels (which included the presentation of etchings) at The Scholars ended up with her and her comrades being sponsored and quartered to further educate an interested, erudite noble.
Yay for free housing.
It took us a whole night to get through three pages of the adventure. Which is fantastic, considering it wasn't because of players cracking wise or wasting time with ridiculous plans. It was because they were really playing their characters. I've never been happier as a GM.