Quote:
Originally Posted by Triff
Parry influences the meaning of an attack roll just as much.
A rolls his attack, B rolls his dodge or parry, A rolls his damage (or not, if there's no point).
Isn't that the way it usually goes?
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Well, this is all irrelevant to the real point of your thread, but since you ask...
Quote:
Originally Posted by Rurik
As a matter of semantics, 'opposed roll' usually means you are comparing the actual rolls (numbers rolled) against eachother.
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Although I (and others, it seems) find the number-comparison part of the usual opposed roll mechanisms the really objectionable bit, I think it is the
inter-dependence between attack and parry rolls that makes them 'opposed' (and I don't like that part, either!).
Quote:
Originally Posted by RMS
In RQ2/3 the amount of damage rolled is determined only by the attack roll and the amount of damage parried is determined by the parry roll.
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Exactly. Independent rolls, no linkage - nice and clean. Good system design.