Quote:
Originally Posted by lawrence.whitaker
Precisely the mandate Gwenthia was developed under. And including Ax's technology idea, too.
I'd say one thing: embarking and a shared world is fun, but its heaps more work than you probably bank on. And it has to gel. One of the problems is avoiding different nations become silos. There's always going to be interplay between countries; they don't develop in complete isolation, so you'll need a framework to ensure the setting feels real.
|
Yeah. The hard bit is getting everyone all on the same page. TO some extent you want them all on their own page so they they create something different than the next guy. But that also leads to culture clash.
We are probably better off if we put up a little synopsis of our cultures so any glaring conflicts can be worked out in advance. That way if someone wants a culture with black powder weapons the rest can hash it out and see if some compromise could be reached. Like maybe some microgramism or magical curse that prevents blackpowder from working in certain lands.