Quote:
Originally Posted by Trifletraxor
Doubling of armor? Are you referring to thickness, for vehicles?
SGL.
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Yeah. And possibly for PCs too, when you factor in armored vests. That seems to fit in about right.
For instance a 5.56 bullet would have twice the penetrating power of a 9mm, and a .50 cal about twice that (even more with some of the modern .50 cal AP rounds). From there we could continue the progression. That data points aren't too far off from where most the weapon damage are now.
And you really can't design weapon damages without looking at armor, since they are interrelated. You don't want to just up the damages and have rifles blowing through the sides of tanks. At least not the modern ones. And yuo vcertainly don't want to make bullet resistant vests or glass worthless.