Would Coolness Under Fire be a skill that can be increased by experience?
Can you learn to be cool under fire or is it something that comes naturally to some people and not at all to others?
If it's the latter, then you could make it a Characteristic and require a Characteristic Roll to succeed. So, you could have a CUF characteristic with coolness under normal fire as CUFx5%, coolness under heavy fire CUFx3% or coolness under suicidal conditions CUFx1%. That way, you have a rating, some people could be ultra-cool and some people might break at a single shot and it wouldn't be a skill that everyone gets to 90% eventually.
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Simon Phipp
Wallowing in my elitism since 1982.
Never in a million years / 420
Many Systems, One Family
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