Thanks for the good feedback. The setting seemed like a pretty easy fit to many of the ideas going around. It was designed around oppurtunities for adventure (ancient ruins and wonderous artifacts) and even had gates (well originally one), and a reason for them to be mysterious rather than easily controlled.
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Originally Posted by Atgxtg
Maybe the mass suicide was really a ritual to embody certain members with enteral life (or unlife), and a few Akershule still exist and keep watch over the gate to ensure that what once happened can never happen again?
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Well I must admit that the original campaign arc idea may have involved a couple minor plot devices involving the weakening of the wards on the demon gate and the return of the ancients...
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Originally Posted by Trifletraxor
Maybe it wasn't suicide, just cryogenic freezing?
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Surely you mean ancient sleeping magics?
