Quote:
Originally Posted by frogspawner
I like the odd bit of wacky geography, but I'm worried it might put some potential authors off. Do people think it would be too silly, or can they live with these sort of ideas?
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I suppose it depends on how silly and what the game world justification is. I wouldn't like it to be silly in game.
For example, in one campaign the GM gave us a map and it had a river on it and we were told which direction the river flowed. All fine except the river flowed from the ocean to the mountains. The GM didn't see the problem, but a couple of us players were looking for magic to see what could make water flow
uphill.
So anything that is different from the way things appear to work to us in the real world could cause some difficulties.
I wouldn't mind floating cities in the cloud populated by winged folk, assuming there is a good in game justification as to why those cities can fly--be it powerful incantations or liftwood. If it were supported by a million sparrows flapping away it would put me off.
Hmm, winged folk....