Are any modules/adventures included in the book (it's a big book, 384 pages!). If so, which genres?
Any rules for enchantment and alchemy? For modifying spells on the fly?
Effects for weapons by type...hmmm, would that be the slash/crush/impale of RQ or something more expansive?
Is it true that the base rules system is similar to Elric!/Stormbringer5?
Are you sure you want to answer all the questions we are probably going to come up with over the next ten weeks or so?