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Old February 19th, 2008
Puck Puck is offline
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Join Date: Dec 2007
Location: Michigan, USA
Posts: 172
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Rust, I was thinking, would it be helpful to start a new wiki and a new thread for a sci-fi Green? I was going to spend time and effort on the fantasy Green, but there are some ideas that would work very well for one and not to well for the other. For instance the Sci-fi green would have psionics or telepathy instead of magic. The pirates or marauders from a different world could be using grav-boats or even sky sleds instead of ships and boats. You could also place the green in the star charts.

Anything that works in the Fantasy green could be cut and pasted into the Sci-fi Green. The two Greens could develop alongside one another and yet independently. I think this may be very helpful when the rules come out and the magic and cults start to develop.

One issue I that kind of brought this to mind was the Ashuli (very well done by the way I love the back story mystery to the player stuff).
I was thinking of using a very similar concept for a minor race called a Tree Kraken (for lack of a better term). They would be very similar to the Ashuli except they would live in fresh water (pools beneath the limbs)and breath air for long periods of time. Sometimes they would climb to the tree level with their tentacles and catch prey from above or even lurk in the Sloughs. They were(like the Ashuli) to be sort of intelligent. But they were very, very evil. Cthulhu evil.
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