Short answer: since it's trying to be multigenre, it doesn't cover any one genre particularly well. Fantasy and Modern get most of the attention.
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Originally Posted by hdrider67
Can someone tell me if future equipment is addressed well, or if it's more of an afterthought to the fantasy aspect?
I'm looking for a decent supply of weapons, computers, cybernetics, etc.
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Not sure what "decent" means. There's some futuristic weapons, a couple of rules for robots and AIs, and a few vague line-items under "Vehicles" for spaceships. If you want detail or variety, you'll have to convert from Traveller (or GURPS UltraTech, or whatever).
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Originally Posted by hdrider67
Does BRP have a decent listing of skills appropriate to an interstellar campaign?
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Depends on the campaign, but it's not hard to add a skill. In this edition, a lot of similar skills have been summarized into "template" or "meta-" skills, like Knowledge (X), Pilot (X), Repair (X), Technical Skill (X), etc.
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Originally Posted by hdrider67
Does BRP include starship construction / combat rules?
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No.
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Originally Posted by hdrider67
Any Aliens? (or monsters suitable for such?)
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A few token aliens: Grays, Xenomorphs (think
Alien and sequels), and Blobs, plus robots. You could always repurpose some fantasy creatures as aliens, or invent/convert your own ... it's not that hard.
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Originally Posted by hdrider67
Lastly how bad is the presentation? I'm not looking for anything close to perfection in a pre release book but I would hope it's readable.
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Some misplaced page references, minor inconsistencies, missing footnotes, and the like.
Hope this helps,
Frank
P.S. In general, Science Fiction RPGs are complicated, since there's so many different imagined futures, from old-school space opera to transhumanist revolutions. To cover all possible future technologies you'd need an entire book, if not two or three.
If you like a particular subgenre, it probably wouldn't be too hard to convert existing material to BRP, based on examples in the book. There's an entire chapter on campaign genres, although science-fiction gets maybe two pages there (near-future, cyberpunk, space travel, space opera).