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Originally Posted by hdrider67
I'm interested in running a future campaign, similar in many ways to Traveller. Can someone tell me if future equipment is addressed well, or if it's more of an afterthought to the fantasy aspect?
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As science fiction is a setting that requires a lot of detail, I'd say the book alone is not enough. Using the book together with some other BRP sci-fi material, like the free Cthulhu Rising material, would work very well though.
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I'm looking for a decent supply of weapons, computers, cybernetics, etc.
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Material for a future sci-fi supplement, but not fully explored in the basic rulebook.
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Does BRP have a decent listing of skills appropriate to an interstellar campaign?
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They have many that fits, but you will probably want to add some, which should b an easy thing to do considering the structure of the skill rules.
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Does BRP include starship construction / combat rules?
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Nope, but again, check out Cthulhu Rising (in the link list on this site), and the download section here might get some pretty soon.
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Any Aliens? (or monsters suitable for such?)
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Some, but not that many.
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Lastly how bad is the presentation? I'm not looking for anything close to perfection in a pre release book but I would hope it's readable.
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Quite readable. Mostly minor editing issues that need to be cleaned up before the 1st edition is released.
SGL.