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Old March 4th, 2008
Pnick Pnick is offline
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Join Date: Jan 2008
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Quote:
Originally Posted by Jason Durall View Post
The hit locations in CoC were, if I guess correctly, emphasizing firearms as the primary weapons, or larger than human creatures swinging down at humans (both favor hits to the upper body over the legs).

I chose the hit location rules from RQ, as they emphasize a spread one would achieve in hand-to-hand combat. I've since added the "missile fire" hit location chart to the edits that Charlie is now integrating into the manuscript, so you've got the best of both worlds.
Good news. All the BRP players that I've ever played with (RQ III to be exact) believe that it is the realism of the hit location system (along with the strike rank procedure) that sets it apart - head and shoulders - from other games. I only hope that these key elements are not relegated to optional extras in future supplements. But looking at the contents table for BRP it looks like I shouldn't fear any such 'dumbing down'.
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