Not for me. I find having the numbers behind the concept in front of me handy, and there is another consideration. Sometimes you get a player who would like to play but is intimidated by hard-core roleplaying (such as described above) and will be hesitant to participate, through shyness or what-not. My style has never included great expectation of a certain style, including 'getting into character', etc. If someone wants to do that, fine, but someone else (myself included) might just want to look at it as a combination board game and mode of group story telling. I don't like to pressure my players to perform, but encourage them to get what they can out of it. There is no one best way to do these things, and it seems that 'sheetless' style gaming as described would take the fun out of it. Just me. I want a relaxed gaming experience and that sounds like anything but.
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