Quote:
Originally Posted by PK Games
Has anyone done anything with DUNE for a RPG setting? Ever?
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I have been seriously thinking about writing a BRP Dune setting. However, since the licence is out of reach, I was considering doing it as a free download for fans.
Quote:
Originally Posted by PK Games
Basically what elements from the books (or films if you prefer) would you think would need to be adapted to game mechanics to allow the settings flavor through?
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I was considering making the Wierding Way, Mentat recall, etc. a group of separate skills, only available to those of a particular guild/social group.
For Prescience, I'd use a simple rule of spend an extra power point, roll an extra set of dice for the skill check. Thus if you spent 2pp on a skill attempt you'd roll three sets of % dice, and then choose the best temporal 'path' by selecting the roll you preferred. Simple and elegant.
Most everything else is simply background, character professions and equipment; and the game itself should focus more on intrigue and politics, over gratuitous combat. (Crysknives, lasguns and poisons should make the already deadly BRP combat, more lethal still, encouraging more cerebral problem solving.)