Basic Roleplaying Wiki

Home Forum Downloads Reviews Wiki Gallery Links

Go Back   BRP Central > The Basic Roleplaying Forum > Basic Roleplaying Wiki
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Basic Roleplaying Wiki

 
 
LinkBack Article Tools Display Modes
  #1  

Default Basic Roleplaying Wiki

Welcome to the BRP Wiki!

The Wiki is a mess at the moment, suffering from too little attention, as I have a tendency of dividing it between too many project simultaneously.

I have big plans for organizing it, but it might take some time. It will be organized in the same way as the BRP book itself. It might take the summer to get it up and running.

Cheers, Sverre.



(below are some salvaged articles from the last wiki)

















VEHICLES:

Although BRP have great rules they have noting for building complicated vehicles. carnifex have bashed together some quick rules for constructing simple vehicles for use in the BRP game. First off: The following is calculated with BRP vehicle points, to use in a BRP game, simply use them as the Character's Point Cost, one Skill Point can convert to 1,5,or 10 BRP Vehicle Points depending on the realism and other factors. GM's may also simply give them freely a number of points for player to spend at the beginning of the games to create or buy their vehicle.

MOVEMENT COST
Type BaseCost per MPHAddition Cost
Ground Vehicles1 pt per 10 MPH 
Submarines2 pt per 10 MPH+2 points (Life Support)
Boats4 pt per 10 MPH 
Helicopters1 pt per 10 MPH+2 points (Hover)
Tunneling vehicle1 pt per 2 MPH+2 points (Life Support)
Airplane1 pt per 10 MPH (up to 75 points) 
Supersonic Aircraft15 pts for Mach 1 +2 pts per additional Mach+2 points (Life Support)
Spacecraft30 pts for faster then light +4 pts per additional FTL+2 points (Life Support)


Note: Airplanes will Crash if not traveling at least 1/10 maximum speed.

MASS RANGE SIZE
Vehicle SizeExamplesBase Kinetic Armor, Damage Dice and Cost
20 kg to 200 kgMotorcycle/Scooter3
400 kg to 800 kgCompact/Car5
1 ton to 3.2 tonLimousine7
6 ton to 12.5 tonFighter (F-16)9
20 ton to 50 tonLocomotive/Tank11
100 ton to 3.2 KtonGiant Robot/Destroyer17

The Base Kinetic Armor, Damage Dice and Cost at three roles.

1: The value of the Kinetic Armor is the resistance of the vehicle to kinetic damage if you multiply the KA by 10 you obtain the hit points of the vehicle. If the players want to armor his vehicle the cost is 2 points par point of KA.

2: The Damage Dice is the number of dice (6) of damage by MPH.

3: The Cost is the number of BRP Vehicle points to buy this Size.

When a vehicle has lost all his hit points beyond its KD, the vehicle is
considered unrepairable and a replacement must be found or bought. The material to repair a damaged vehicle cost 1.5 X the numbers of damage endured in dollars. Now you to pay the mechanic for his works for a total of 10% of the materiel employed for the repair. The Mass category represents many things: how much a vehicle weighs and what a vehicle can lift (one category lower), carry (same category) or tow (same category) with its engine. Towing while carrying a full load drops the maximum speed to about half, while lifting while carrying a full load does not impose any penalties. Example: A 2 ton tow truck can easily tow a compact car (even while fully loaded) while an 800 kg car would be towing at half speed if it was also carrying 800 kg of people and cargo.


ACCELERATION & DRIVING SKILL
VehiclesAcceleration+ on Driving skill
Sport cars & motorcycles2/10 of maximum speed+30%
Ordinaries cars1/10 of maximum speed+0%
Limousines1/10 of maximum speed-10%
Trucks, tractors & trailers1/10 of maximum speed-10%
Police cars2/10 of maximum speed+20%
Ordinaries planes2/10 of maximum speed+0%
Militaries planes4/10 of maximum speed+20%

DOGFIGHT

+10% on piloting skill per 10 mph your planes has superior speed on your adversaries (x2 if your adversaries have ordinaries planes and you a militaries one).

COMMON HAZARDS

Hitting curb, obstacle, or pedestrian-40%
Hitting loose debris-20%
Light rain, gravel on road-10%
Light snow, oil on road, heavy rain-30%
Heavy snow, ice-50%
Colliding with a vehicle or large object-50%
Loosing a tire-30%

WEAPONS COST

The weapon cost for a vehicle is equal to the base percentage of this weapon skill divided by 5. But if the percentage is 00 the cost is 20.

As always, if anyone have any additions/improvements, feel free to add them.


Wiki Manual
the BRP Wiki

The Basic Roleplaying Wiki utilizes the forum templates, which makes for a tight integration with the forum. The WYSIWYG editor is the same as the one used on the forum, so no additional coding knowledge is neccessary to edit or add to the wiki.


 

Contents

Organization

Modelling the Basic Roleplaying book, the Wiki have been been organized into 12 chapters. The Index Page table list the chapters and their articles, while the chapter indexes lists and describes the articles in that particular chapter.


Navigation

The NuWiki dropdown menu in the navigation bar contains a link called "Basic Roleplaying Wiki" which leads to the main index page. You can navigate the wiki by following the links in the articles, or looking at the index list of all articles at the bottom of the main index page. The Wiki creates autolinks to wiki articles in both the wiki and the forum, short time after a new post or edit have been made.


Creating or editing an article

Create a new article by clicking the "Create New Article" link in the NuWiki dropdown menu on the navigation bar. Remember to post a reply to the Chapter Index article where you feel the article belong, so it can be added to the index table (or edit the index table to include your article). Whenever editing an old article, remember also to write the reason for your editing so it can be logged.


BB codes

Headlines: If you encase 4 or more headlines using the BB Code [h#][/h#] (where the # sign is a number between 2 and 5 that determines the size of the headline), a table of contents will be added at the top of the article (like in this article).

Wiki-links: To create a permanent link to another wiki-article (the autolinks tend to come and go with editing), use the BB Code [wiki][/wiki], with the name of the article encased.

Disabling BB Code: Encasing the codes in [noparse][/noparse] will allow you to show the BB Codes without setting off their effects.

Tables: Tables can be made with the BB Code [table][/table], . Use the | mark to separate columns, and lineshift to separate rows.

This piece of code for example:
[table]weapon|SR|damage|base%|AP
broadsword|2|1d8+1|10%|10
knife|3|1d3+1|15%|4[/table]

...will create this table:
weaponSRdamagebase%AP
broadsword21d8+110%10
knife31d3+115%4

Options for the table can be added to the first piece of the table code:
[table="width=100%"] will create a table with a width of 100% (however, due to a bug in the table code, tables with a set width % with must be edited in the advanced edit mode to stay at that width).
[table="head"] will make the first row into a head for the table.
[table="autonum=1"] will add a first column containing numbers.
Several table options may be combined within the apostrophes, separated by semicolons: [table="width=100%;head;autonum=1"], which would have the following effect on the table above:

 weaponSRdamagebase%AP
1broadsword21d8+110%10
2knife31d3+115%4

That was it for now. Add questions in the discussion thread for the article, and I'll update the Wiki Manual with whatever new info needed.


Contributors:
Created by Trifletraxor, April 2nd, 2008 at 18:07
Last edited by Trifletraxor, 4 Weeks Ago at 22:30
0 Comments , 614 Views

Articles in Basic Roleplaying Wiki
There are 2 articles in Basic Roleplaying Wiki.

B

T

 



Article Tools
Display Modes

Posting Rules
You may not create new articles
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.1.0
Powered by NuWiki v1.3 RC1 Copyright ©2006-2007, NuHit, LLC