Basic Roleplaying Forum

Home Forum Downloads Reviews Wiki Gallery Links

Go Back   BRP Central > The Basic Roleplaying Forum > Basic Roleplaying
Register Gallery FAQ Members List Calendar Search Today's Posts Mark Forums Read


Introductions

Post New Thread  Reply
 
LinkBack Thread Tools Display Modes
  #151 (permalink)  
Old January 8th, 2008
Trifletraxor's Avatar
Chief Beetle Breeder
 
Join Date: Aug 2007
Posts: 1,083
Images: 5
Default

Welcome to BRP Central kpmcdone!

SGL.
__________________
116/420 (gave away one!). Ef plest master, this mighty fine grub!
Reply With Quote
  #152 (permalink)  
Old January 8th, 2008
Senior Member
 
Join Date: Oct 2007
Location: Bingley, Yorkshire
Posts: 566
Default

Quote:
Originally Posted by deleriad View Post
Not into the BRP culture wars.
Pardon my ignorance, what do you mean by the "culture wars"?
Reply With Quote
  #153 (permalink)  
Old January 8th, 2008
Trifletraxor's Avatar
Chief Beetle Breeder
 
Join Date: Aug 2007
Posts: 1,083
Images: 5
Default

Quote:
Originally Posted by frogspawner View Post
Pardon my ignorance, what do you mean by the "culture wars"?
I guessed the BRP vs. MRQ stuff.

SGL.
__________________
116/420 (gave away one!). Ef plest master, this mighty fine grub!

Last edited by Trifletraxor : January 9th, 2008 at 06:12. Reason: typo
Reply With Quote
  #154 (permalink)  
Old January 9th, 2008
ORtrail's Avatar
Member
 
Join Date: Dec 2007
Posts: 34
Default

Started with the old Basic D&D box, I think it was 1981, then onto AD&D for a couple years. A friend introduced our group to Gamma World (first and second edtions) some Top Secret, some Twilight 2000, Psi-World, and V&V (our brief FGU period). DragonQuest was a favorite too. By 1984 we finally tried CoC, Runequest second edition, and Stormbringer. Loved the BRP system, and even played a bit of Ringworld.

Stalking the Night Fantastic I think came next, as muddled as the system was, the wound charts were endlessly horrific/amusing. There were a number of other games/sytems over the years too, like Ysgarth and Paranoia, and I think we gave most games a chance if someone could be bothered to run them.

By 1990 I had moved onto a new group of players (as people scattered after High School) and I had gotten my hands on WoW, so I ran a Superworld campaign for a couple years. BTW, never liked the full boxed version of Superworld as I felt they complicated the very simple and flexible supers game in WoW. The WoW Superworld, along with the designers notes from Different Worlds magazine #23 and some house rules made for much better gaming for us. Finally got burned out on that, so...

We went from that to a Multiverse campaign (inspired by an article in Different Worlds #29 about time travel/dimensional adventuring) using customized BRP rules and a created character sheet. The basic premise was each character had "died" on their home timeline/dimension and were now put to work altering events in other times/places. We started with a 13th century German Knight, a Post Holocaust survivalist (circa the mid 90s), a French muskateer type (female, no less) and a psionic powered freedom fighter from an alien virus ravaged earth circa 2005.

My idea was to be able to use about ANY sci-fi/western/horror published scenario I wanted, besides my own creations, and BRP rules made it a breeze to create NPCs on the spot when needed. Eventually they landed in a "Supers" world and teamed up with their old Superworld characters to defeat a pack of Dimensional Hound types who had allied with a villian group called Lunatic Fringe. Good times.

By 1994 the group changed a bit more, and we moved onto Prime Directive, the "alternate Star Trek universe" RPG by Task Force Games. I used a ton of the old FASA Star Trek game modules and some of the events of Deep Space Nine. The basic premise of Prime Directive is being part of a team of "trouble shooters" used by the Federation as needed. Players are immediately familiar with the setting, Star Trek, yet it's an alternate universe, so you have more freedom and some different elements.

Other than a bit of Mutants & Masterminds a couple years back (and I've never got into the D20 stuff anyway), life and family have kept me from having anything like real gaming group. I have played a lot of videogames though, starting with the Playstation, then Dreamcast, Xbox and Xbox 360. Online football is a favorite, along with a few other games. I guess those have filled the "RPG void".

Anyway, good to see Chaosium wake up a bit and present the BRP rules as the multi-genre gaming system I know it can be. I'm sure Mr. Durall has done an inspired job putting this together -or he'll hear about it from all of us!
Reply With Quote
  #155 (permalink)  
Old January 9th, 2008
drohem's Avatar
Senior Member
 
Join Date: Oct 2007
Posts: 476
Default

Welcome ORtrail!
Reply With Quote
  #156 (permalink)  
Old January 10th, 2008
Jason Durall's Avatar
Author
 
Join Date: Oct 2007
Location: Austin, TX
Posts: 615
Default

Quote:
Originally Posted by ORtrail View Post
We went from that to a Multiverse campaign (inspired by an article in Different Worlds #29 about time travel/dimensional adventuring) using customized BRP rules and a created character sheet. The basic premise was each character had "died" on their home timeline/dimension and were now put to work altering events in other times/places. We started with a 13th century German Knight, a Post Holocaust survivalist (circa the mid 90s), a French muskateer type (female, no less) and a psionic powered freedom fighter from an alien virus ravaged earth circa 2005.
I absolutely loved that article.
Reply With Quote
  #157 (permalink)  
Old January 13th, 2008
Member
 
Join Date: Dec 2007
Posts: 43
Talking

Hi all

For me it all began when I got the GW 3rd edition Stormbringer book in 1987. Hence my name. I'd just played a little WHFRP before then. I then moved on to Hawkmoon, CoC, Pendragon and had a taste of AD&D (which I didn't like: too complicated too many rules).

I have had a look at the MRQ stuff but feel disapointed by what I have seen. So instead I introduced RQ2 to my group and started a Boderlands campaign.
My copy of BRP is on the way and I am excited about this game in a way that I haven't for a long time.

Cheers for now

Damon
Reply With Quote
  #158 (permalink)  
Old January 14th, 2008
FunGuyFromYuggoth's Avatar
Member
 
Join Date: Jan 2008
Location: Los Angeles, CA, USA
Posts: 31
Default Hello Everybody (Not Dr. Nick)

I have been playing pen & paper tabletop roleplaying games since the early 1980s. I discovered Basic Roleplaying playing "Call of Cthulhu" and RuneQuest and have been a GM/Keeper/Player for over 20 years. I live on the West Coast of the US in the City of Los Angeles and have an active campaign that meets infrequently, but we do game and enjoy each other's company immensely. My goal as a GM is to find new/interesting ways to challenge myself and my players intellectually by taking them to worlds they could only imagine in dreams and nightmares (and having as much fun as possible in the process). I have been using "house rules" for my "Call of Cthulhu" games and was very pleased with the direction taken by the Deluxe BRP publication (Edition Zero).
Reply With Quote
  #159 (permalink)  
Old January 14th, 2008
Triff's Avatar
Outside the beetle pens
 
Join Date: Oct 2007
Posts: 143
Default

Welcome Merak Gren & FunGuyFormYuggoth!

SGL.
Reply With Quote
  #160 (permalink)  
Old January 15th, 2008
sabre_mmc's Avatar
Member
 
Join Date: Dec 2007
Location: Glasgow
Posts: 4
Default

Hi there

My name is martin, I have been playing since the early 80's and have experimented with most game that I could find.

At first I was interested in the Aftermath (fgu) system and another FGU game Chivalry and Sorcery. Then I found RQ and CoC and was quickly converted to BRP.

I am interested in developing a modern supernatural campaign. A much more streamlined World of Darkness, Dresdon Files or something like that.

mmc
Reply With Quote
Reply Post New Thread



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.1.0
Powered by NuWiki v1.3 RC1 Copyright ©2006-2007, NuHit, LLC