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Thanks for the welcome and kind words, Drohem. If you like a|state, you'll love the Lostfinders Guide to Mire End supplement, and I'm not just saying that because I wrote some of it.
![]() cheers! Colin
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RPG Freelancer: Talislanta, Hollow Earth Expedition, Iron Kingdoms, All Flesh Must be Eaten, a|state, Godlike, Wild Talents, etc. |
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Hello,
my name is Rudolf (no, nothing to do with reindeers ...), I live in southern Germany, and I have been into roleplaying games for almost thirty years now. I once started with Runequest and Traveller, and then I tried a few dozen other systems, but I always returned to the "descendants" of my first loves, the last ones being Call of Cthulhu / Cthulhu Rising and GURPS Traveller. A few months ago I began world building in earnest, with a science fiction water world named Pharos IV and located on the edge of the "Honorverse" of David Weber's books. With a new BRP on the horizon, I decided to use it as the roleplaying system for my Pharos IV, which currently uses a mix of Call of Cthulhu (characters) and GURPS (technology). This means I will probably have to make quite a number of modifications and will probably need a lot of good ideas and hints - and that's why I am here now. Greetings ! rust |
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I've been somewhat lurking on these forums since nearly the start of them, and only just realised I haven't posted an intro. Since I have far too much work to do, hey, why not waste some time here?!
I started roleplaying in 1977 when I was an early teenager. All we had was someone's older brother's description of what role playing was, a set of dice and the Judge's Guild Ready Ref Sheets. AD&D was yet to be published. We had a great time drawing up random dungeons on graph paper and then hacking and slashing our way through monsters we knew nothing about other than their names and stats. Still, it was all-consuming. I progressed to Traveller when it first came out and soon became the resident sci-fi expert. Gaming continued with AD&D and Traveller when I went to university. I progressed to Megatraveller and played a few scenarios of James Bond and Twilight2000. But apart from that, I kept away from most other RPGs, although I was aware of them, as I couldn't justify the time or mental energy. Largely it was just my freind as GM and myself as "Az the Thief" slogging my way through the "Descent" adventures and the first Drangonlance ported over to the Harn background. Roleplaying then stopped completely somewhere around 1989 or 1990 when my PhD just got too much. Real life had to kick in at some time I suppose. After that, a globe trotting career as a postdoc left me with no time/mental energy yet again. Finally I settled down with wife, child, mortgage and tenured position. My mind then took a 40-something nostallgia trip back to RPGs. I decided to start a Traveller campaign using Megatraveller and find some players in my local area. Luckily it turned out that one of my neighbours is an inveterate roleplayer and wargamer and so I soon found myself with a group. Even a colleague at work was a closet roleplayer! Well the Traveller group hasn't met for a year due to time commitments, but I have been playing a relatively regular bimonthly Tekumel campaign, a brief CoC campaign and now a weekly Conan campaign. The prodigal son has returned. And wow! what a change in all those years. Point buying systems. Feats. Advantages. Disadvantages. etc. Although it's still a niche market, RPGs are a huge and diverse area compared to my last involvement. By trawling through forums, reading reviews, buying Megatravellr, GURPS and now Edition 0 BRP, I think I'm getting back into the 'culture'. From what I've seen (especially the crunch in GURPS and the expanse of d20), I'm really pleased BRP is coming out in such a form and now. It's elegant and will serve my purposes from now on. Having said that, I have a lot of disposible income, compared to the old days, so I feel the "collector's creep" starting as I eye up Hollow Earth, Ars Magica, Harn, etc.......
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Hey, all:
Matt Helms, gamer for 27 years, Call of Cthulhu gamer for 22 years, and Chaosium freelance editor for a few years now. BRP is the system I always go back to. The system's deceptive simplicity has handled everything from long-running campaigns to experimental one-shots with grace and ease. With it, I've run everything from straight-up Cthulhu to "Kung Fu" in Outer Space. Now with the new BRP core book, I will probably be using BRP for all my games. -Matt
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My name is Michael and I am a roleplayer.
I have been in the hobby since 1984, back in the good old days when White Dwarf was OUR magazine and it was the source for reviews of everything new. I must have first heard of Runequest back then and its relatives, like almost everyone else I missed Ringworld despite being a fan of the books but a friend has a copy so I have seen it. I remember looking at what must have been RQ II in Leisure World in Belfast back when they had a good selection of RPG material, indeed back when they were still open, but my first copy was the Avalon Hill edition of RQ III and the next one the Mongoose version. My brother's second RPG, was Call of Cthulhu and he is still playing it, indeed we seem to spend more time playing CoC than everything else put together. At the moment we are playing the Wild West variant from the magazine Worlds of Cthulhu though we seem to be ignoring most of the changes they made to the system so when the suggestion of a Wild West version of RQ was suggested on the Mongoose forum I was immediately interested – and was eventually led here. |