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Great Bear here -
I've been a BRPer since playing RQ and CoC back in the early 80s. I also played most of the 1st generation TSR games as well as Tunnels & Trolls and Traveller back those early days. I have owned/read most of the Chaosium RPGs over the years and tried a broad range of games. It seems to me many gamers' idea of "improving" a game is to make it more complicated. This has always mystified me. It invariably means fewer people play it. I thought RQ was a bit over done but in making CoC Chaosium actually simplified things to the point where role-playing is balanced nicely with game-playing. I've been wanting to use BRP for settings like Star Trek and Barsoom for 20 years. Yeah I could have used existing BRP materials but I've waited this long; I'll wait for the new rules set. |
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I'm Gianni from Paris. I am an avid player of RQ2 (have been playing in a great Praxian campaign for years, yet my character is still at lay member level
). I am running a 'blog' MRQ campaign, and I have been working for -- oh about 10 years -- on a Chinese BRP based rolegame.And I'm Italian, not French ![]() |
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Hi, Camazotz here, alias Tori Bergquist. I've been gaming since 1980, when I started with the Otus D&D set and Gamma World 1st, then graduated to Traveller, RQ2 and Tunnels & Trolls (among others) around 1983-1985. I published a fanzine (The Sorcerer's Scrolls) from 1984-1989 and have been published over time in a variety of media. In fair disclosure when it comes to MRQ debates, I did write a couple books for Mongoose (Tales of the Black Kingdom and books 2 and 3 of Messantia) but I agree that as a publisher Mongoose has issues, but I tend not to assume it's because their evil....just learning.
These days, I'm playing GURP 4E, an occasional CoC game, MRQ semi-weekly and AD&D 2nd edition once or twice a month with some old diehard hippy grognards that I only just convinced to move on from 1E AD&D. When BRP comes out, I fully expect to start running it weekly, of course! |
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But hello, my name is Frank, and I'm a gamer. (Hi Frank.)
I came into RPGs through an odd route, as with many other of my pursuits. Yes, there was D&D, but I also played a game or two of Traveller, and I really became enamored with Steve Jackson's Melee and Wizard, which evolved into The Fantasy Trip and, eventually GURPS. However, the first time I played Runequest (2nd Ed.), I realized what RPGs could be: skill-based, rules-light, and generalized beyond combat and trap-detection. I've been following BRP through the years, especially in its Cthuloid mutation, and with the imminent(?) release of Basic Roleplaying I hope that it will attract a wider audience. As far as gaming experience goes ... I played a bunch of games in college, fell out of gaming during my working life, and now trying to get back in as time permits. Right now, I'm in a Spirit of the Century campaign, but I've also played D&D 3.5 (sigh), a homebrew BRP campaign, and a few one-shots with PDQ and other modern systems. So, hello BRP world, and I hope to have some interesting discussions (but not in the Chinese curse way). P.S. I'm also a moderator on Pen and Paper Games Last edited by fmitchell : November 27th, 2007 at 07:03. Reason: Postscript |
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![]() I'll bite: Hi Frank. Quote:
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![]() Welcome aboard! SGL. |
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Hullo,
Just realised I never posted to this intro thread. For shame! ![]() My name is John Ossoway and I am the creater of Cthulhu Rising. Been playing RPGs since the early 80s, and am a great fan of all things BRP. In addition to the Cthulhu Rising stuff, I also run a couple of RQ campaigns and am working on a BRP conversion of Alistair Reynold's Revelation Space, which will be set during the Conjoiner War. More power to BRP! Looking forward to getting my grubby hands on the new rules when they are published.
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Cthulhu Rising Horror Roleplaying In A Dark Future http://www.cthulhurising.co.uk |