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Originally Posted by Atgxtg
One reason why I like the give & take with various people on-line is that after a bit you can get a read on them, and where they are coming from/style of play. So I could see RMS going with a looser interpretation of things based on some of his posts over at the MRQ board.
Based on some of Nightshade's threads on this site, I believe you two have very different gaming styles.
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That could be. I also wouldn't be surprised if we'd be much closer in actual practice than it sounds like online. Part of the deal here is that you're hearing all my GMing secrets.

The players around the table don't necessarily know what I'm tracking and not tracking, what I'm fudging and not, etc.
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I can sort of see both sides in this. On the one hand I'm a big fan of the rules adapting to the setting rather than the reverse, but on the other would not want to play in a campaign where the GM stopped/rewrote/or autofailed my actions because they didn't fit his story. As a player, I've played through both situations and didn't like either.
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To be clear here, I in no way run with a story of my own. My stories are very much products of my players/characters design. Sometimes they know exactly what they want to do and we play that story...with all of the unknowns and twists that the world throws at them. If they don't have a starting point, I'll toss a bunch of possible plot hooks out there and develop whichever one they go with. It can be longterm, a session or even less than a session, or a complete red herring. The fun thing is I usually don't know until later. When I'm talking about consistency, I'm talking about the world. If magic works like X in the world (even if X is "completely random and variable") then it works that way. If it doesn't, then something is obviously up. That's independent of the story the players, and I, are telling. I'm about as anti-rail road, planned plot as you can get and have any structure.
When I do make interpretations of the rules that differ from written, I either inform everyone ahead of time (ie. clear houserule) or I let them know before they decide on a course of action. For example, if I'm going to rule that some skill will be at a negative, I assume the character has a better assessment of the situation than the player ever can and so would have a good idea of their odds of succeeding. The players always know the odds of doing something ahead of time, unless there's a very good reason to add a hidden modifier on there. Also, if someone declares an action and for any reason I rule that it's at a negative, or can't happen, or similar, I always allow the player to change their action to something reasonable and logical for the situation. I always assume that the characters have a good grasp on what's going on, even if my communication with the players doesn't translate it properly. For example, it's been mentioned in this thread that some players never get efficient with their characters magic. I typically would help such a player along because I don't know why the fictional character should be unable to effectively use his/her powers, just because the player can't master the rules.
If you read into my posts that I do something other than above, then maybe others are being misled by my posts. What I don't do is slavish follow the rules when they don't make sense for the situation at hand, or when they're too fiddly for what they return, which is obviously completely subjective.
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Of course, every style is open to abuse, and each has it own strength and pitfalls. Chances are both of you can bring up the various weakness of each other's approach. All will probably be valid, too, depending on just who is running and playing.
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My approach works for me and only for me, or that's all I'll guarantee. I've read about hordes of abusive GMs who'd be terrible running things as open as I do. However, I've never run into them, mostly because I've almost always GMed, and on the rare occasion that I play, I've generally played with people who learned how to GM from me.
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But I suspect neither of you will see "eye to eye" on this issue.
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Probably not, though I suspect if he sat at my table that he'd thoroughly enjoy himself. (How's that for complete arrogance about my ability to convert people to the dark side!

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