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I completely agree. I'm sometimes a bit cynical on the Net because I've encountered a few too many GMs in real life who thought their particular styles were fine and worked well and who's players, while not confrontational about it, had, shall we say, a different take. But I try to keep that down to a dull roar, because its a fundamentally no-win situation for the person on the other side; what proof can they offer, after all?
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Not a problem. You can choose to do as much work as you want. THere is a point of diminishing returns, however.
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No, I think it is a issue as to just how much work an effort the trollkin was worth. Same reason why NPCs got a short list of significant skills rather than full character sheets. He just isn't worth the detail. Now, some RPGs even simplify that further, and just track the one of two things that are needed to run the NPC in the context required by the adventure. Likewise, I've been know to simplify HP and damage for monsters. I've gotne with "anything over 1/3 hp takes out a hit location and general HP and gotten results close enough to full fledged BRP combat to get past the players. |
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- to get a Damage Bonus of 1D4, you need a STR+SIZ of at least 25 and the average is 24, so this DB is quite frequent. - Yes, I agree, you can take a hit or 2, which means around 5/6 MR. After that, you have HP or location problems, which is exactly the durations I gave: less than 10 MR. - Completely agree: "you can take a hit or two depending on the roll and where they land". Yes, depending. Runequestement votre, Kloster |
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With a SIZ of 13 (the average) he has 7 to 10 ENC taken by Armor, around 10 by weapons and shield. He is thus starting fight with around 5 FP and can go down to -25. Without taking rest, this character can last 30 MR. But that character has almost NO equipment. He has nothing besides armor, weapons and shield. If this character has only the basics for non combat equipment (1 or 2 liter of water, 1 day food, a rope, some torches,...), this is far below. And this is not grossly overencumbered. Runequestement votre, Kloster |
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Our tactic was to use pack animals or remove backpacks before going into battle. We also didn't go down the D&D road of every character lugging around a missile weapon, quiver, etc (that stayed on the pack animal). So, unless we were ambushed, we could just take off the non essential gear, rest a minute or so and attack with more FPs. |
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We also use pack animals or mounts, but still some remains. Resting 1 minute or so means you have the choice of the combat. In most of the case, if I do have the choice and the opportunity, I don't take the fight. Runequestement votre, Kloster |
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