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Some Cruisers from the excellent Star wars DatabankStar Wars: Databank | Starship Archive:
Star wars Federation Cruiser Size: 1,088 meters long Manufacturer: Free Dac Volunteers, Pammant Docks Type: Carrier/destroyer (Providence-class) Weapon: 14 quad turbolaser turrets; 34 dual laser cannons; 2 ion cannons; 12 point-defence ion cannons; 102 proton torpedo tubes Affiliation: Trade Federation; Confederacy of Independent Systems Imperial Star Destroyer Size: 1,600 meters long Manufacturer: Kuat Drive Yards Type: Cruiser Affiliation: Empire Associations: Daala, Admiral; Imperial Navy Troopers; Isard, Ysanne; Needa, Captain Lorth; Pellaeon, Gilad; Ren-Cha, Gir Kybo; Screed, Admiral; Thrawn, Grand Admiral Dreadnaught Heavy Cruiser: Size: 600 meters long Manufacturer: Rendili StarDrive Type: Dreadnaught heavy cruiser Weapon: 10 turbolaser cannons, 20 quad turbolaser cannons, 10 turbolaser batteries Affiliation: Galactic Empire Associations: Bel Iblis, Garm Republic Cruiser: Homeworld: Coruscant Size: 115 meters long Manufacturer: Corellian Engineering Corporation Type: Cruiser Weapon: None Affiliation: Jedi, Galactic Republic Republic Attack Cruiser: Size: 1,137 meters long Manufacturer: Kuat Drive Yards Type: Cruiser (Venator-class Star Destroyer) Weapon: 8 heavy turbolasers; 2 medium dual turbolasers; 52 laser cannons; 4 proton torpedo launchers; 6 tractor beam projectors Affiliation: Galactic Republic; Galactic Empire Associations: Republic attack cruiser Super Star Destroyer: Homeworld: Fondor Size: 19,000 meters Manufacturer: Kuat Drive Yards Type: Star Dreadnought Weapon: Over 5,000 turbolasers and ion cannons. Affiliation: Empire Associations: Imperial Navy Troopers; Isard, Ysanne; Ozzel, Admiral Kendal; Piett, Admiral; Vader, Darth Dreadnaught: Size: 600 meters long Manufacturer: Rendili StarDrive Type: Dreadnaught heavy cruiser Weapon: 10 turbolaser cannons, 20 quad turbolaser cannons, 10 turbolaser batteries Affiliation: Galactic Empire Associations: Bel Iblis, Garm; Dreadnaught heavy cruiser Correlian Gunship: Size: 120 meters long Manufacturer: Corellian Engineering Corporation Type: Mid-sized anti-starfighter starship Weapon: 6 quad laser cannons; 8 double turbolaser cannons; 4 concussion missile tubes Affiliation: Rebel Alliance Dornean Gunship: Size: 90 meters Manufacturer: Dornean Braha'ket Fleetworks Conglomerate Type: Anti-starfighter gunship Weapon: 8 double turbolaser canons; 8 concussion missile launchers Affiliation: Rebel Alliance Trade Federation Battleship: Size: 3170 meters diameter Manufacturer: Hoersch- Kessel Drive Type: battleship (converted freighter) Weapon: Turbolaser cannons Affiliation: Trade Federation Associations: battle droid; Gunray, Nute; Haako, Rune Trade Federation Gunship: Size: 1,088 meters long Manufacturer: Free Dac Volunteers, Pammant Docks Type: Carrier/destroyer (Providence-class) Weapon: 14 quad turbolaser turrets; 34 dual laser cannons; 2 ion cannons; 12 point-defense ion cannons; 102 proton torpedo tubes Affiliation: Trade Federation; Confederacy of Independent Systems Mon Calamari Star Cruiser: Homeworld: Mon Calamari Size: 1,200 meters long Type: Capital ship cruiser Weapon: Laser cannons, turbolasers, tractor beams Affiliation: Rebel Alliance Associations: Ackbar, Admiral; Mon Calamari |
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Have a look at Federation Starships and Alpha Fleet Simulations Group's Federation Starship Directory for Star Trek ships and Federation starships - Memory Alpha, the Star Trek Wiki for mind-boggling detail.
http://www.st-minutiae.com/misc/comp...rison_huge.png for a comparison of different spaceships from different settings. B5TECH.COM - The Babylon 5 Tech-Manual. for Babylon 5 stats, again in mind-boggling detail. Battlestar Galactica: Technical Manual for Battlestar Galactica statistics. So, there are websites that give length, mass, drive and weaponry information for a whole host of SciFi ships. Now, all we need to do is to collate them into a single spreadsheet, decide on relative sizes, allocate SIZ to them, then work out other stats. Easy, really.
Last edited by soltakss; December 11th, 2007 at 12:40. |
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Well, it is looking to be pretty clear that only supers will really be able to interact with big ships in anything remotely approaching the same scale. Barely.
So what I was thing was a rule like this: If a ship fires a ship scale weapon at characters at hits, they are detroyed UNLESS they make a Luck roll. If they make the Luck roll the attack was a near miss, graze, or hit something close by that exploded, causing the characters to take the weapon's normal damage. SO a D8 laser cannon would end up doing 1D8 to heroes, a 4d6 weapon would do 4d6, and so on. Generally speaking those big guns on ships aren't designed to fire at something that small, anyway. |
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