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  #61 (permalink)  
Old December 20th, 2007
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Quote:
Originally Posted by Triff View Post
BAD character sheet!

I'll have to customize one...

SGL.
Yeah, been trying to design a better one. Any help would be greatly appreciated.
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  #62 (permalink)  
Old January 6th, 2008
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My Product Gallery - Berlin '61 - Powered by ReviewPost

The first review.

SGL.
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  #63 (permalink)  
Old January 6th, 2008
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Originally Posted by Trifletraxor View Post
Thanks for the review. It was too kind. I also am not pleased with the magic system and am looking to revise it and make it either more like CoC or something unique entirely.

As for the Kotothian Pantheon stuff, yes it is a bad rip off of Cthulhu style stuff and I was trying to do something similar, yet different. Guess it didnt work so much. I was thinking the big evil truth of alien intelligent entities was necessary to fuel the cults and evil, but I suppose typical demon/devil judeo-christian mythos stuff would work as well, and would allow me to do a less is more approach.

I would love to do B61 for CoC or BRP but the licensing issue is at hand.

But again, I am not getting paid to do this stuff and studied film in college, not writing. So I am still overwhelmed by this all and am pleased to have gotten such a good review.

On a side note, Im not responsible for the binding, as I am sure we are all aware, but none of my copies have fallen apart. The hard back is the best so far, but needs to have the cover resized.

Thanks again.

CS
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  #64 (permalink)  
Old January 6th, 2008
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Quote:
Originally Posted by PK Games View Post
Thanks for the review. It was too kind. I also am not pleased with the magic system and am looking to revise it and make it either more like CoC or something unique entirely.

As for the Kotothian Pantheon stuff, yes it is a bad rip off of Cthulhu style stuff and I was trying to do something similar, yet different. Guess it didnt work so much. I was thinking the big evil truth of alien intelligent entities was necessary to fuel the cults and evil, but I suppose typical demon/devil judeo-christian mythos stuff would work as well, and would allow me to do a less is more approach.
I would love to see some occult stuff based on real world mythology with the setting. There are some books out there about nazi occultism, which could fit. As you say the demon/devil judeo-christian mythos would probably work very well, and give it a more realistic "feel", instead of foreign gods from other dimensions. It would also make the setting more unique.

Quote:
I would love to do B61 for CoC or BRP but the licensing issue is at hand.
Berlin '61 for BRP would be great. The fine thing about GORE is that we can easily use it with BRP too though (even though the book states that GORE is needed).

Quote:
But again, I am not getting paid to do this stuff and studied film in college, not writing. So I am still overwhelmed by this all and am pleased to have gotten such a good review.
You're welcome. Some parts there were really brilliant!

Quote:
On a side note, Im not responsible for the binding, as I am sure we are all aware, but none of my copies have fallen apart. The hard back is the best so far, but needs to have the cover resized.
I'll add an extra note there in the review about the Lulu print. I guessed the hardcover would be the best. How is the colour paperback one though?

SGL.
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  #65 (permalink)  
Old January 10th, 2008
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A character sheet for Berlin '61 have been added to the download section.

SGL.
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  #66 (permalink)  
Old January 10th, 2008
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A beetle-review of the Berlin '61 Player's Manual have been added to the review section.

SGL.
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  #67 (permalink)  
Old January 10th, 2008
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Just so everyone knows, Triff is not on the PK Games staff. But again, thanks for the compliments.

The character sheet he designed is far superior to the one I had. As you can see by his reviews on the layout of both books and the sheet, I am not a graphic designer.

I do my best.

Cheers.
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  #68 (permalink)  
Old January 11th, 2008
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The last Berlin '61 review for now:

A Merry Berlin Christmas (Adventure)

What are the plans for future supplements Barnhart? I saw Encounters Handbook, Red City & Adventure One: The Wall, mentioned in the Player's Manual. Can you tell us anything more about that those?

SGL.
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  #69 (permalink)  
Old January 11th, 2008
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Quote:
Originally Posted by Trifletraxor View Post
What are the plans for future supplements Barnhart? I saw Encounters Handbook, Red City & Adventure One: The Wall, mentioned in the Player's Manual. Can you tell us anything more about that those?

SGL.
Well here is the basics of what is planned. The Encounters Manual has six or so 2-4 page setting/adventure locales with plot ideas, sample NPCs and a general summary of what sort of adventures can take place there. The area include a Orthodox Cemetary, a restaurant and its cannibalistic chefs, a scientific research facility, and other locations in Berlin.

The second part of that book will be similar to a monster manual of sorts, with stats for some animals, creatures and typical NPCs for everyday encounters.

Finally the Encounters Manual has a short scenario called "Midnight Train to Moscow" which is a horror/mystery aboard a express train from Berlin to Moscow.

Which is to lead right into the city guide of Moscow '61 currently called Red City. Red City will cover the basics of the city in 1961 in a way similar to how the core rules for Berlin '61 covered Berlin. It will also have some sample scenarios similar to the style presented in the Encounters Manual.

The Wall is a special adventure that takes place on the weekend of August 13th 1961. The weekend the Berlin Wall is erected over night.

All three of these books are written by me and several co-authors. The first two by my friend Bartosz and several of the other original contributors of B61, while the Wall is written by newcomer Neale Sourna and looks promising.

In addition some basic notes have been constructed for an espionage sourcebook for B61.

Other then that, PK Games is also working on a GORE centric monster book called B-Movie Monsters or Matinee Monsters as we havent really decided on the name yet. (written mainly by Kevin Scrivner)

The release schedule is set to begin probably sometime in February for the first book and then each additional book either every month after or every two months.

Depends on real life.

Last edited by PK Games; January 11th, 2008 at 21:25. Reason: Left out Kevin
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  #70 (permalink)  
Old January 12th, 2008
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Sounds good! The sound of the content for the encounters handbook!

Adventure One: The Wall, the numbering, can we interpret the way that The Wall is the first scenario of a campaign?

SGL.
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