Then you should lke the Encounters Manual and Red City. As one of the adventures in the Encounters Manual will lead directly into an adventure in Red City.
Both introduce new major players in the B61 secret history.
If I write it propely however, I could see a set of 3 or 4 adventures strung together over the events of late 1961.
It was always intended that the second edition of B61 (which is still probably a year or more, most likely more, away) would be updated and named B62. As I would like to have the story advance.
Once I revise the magic system and get out the planned books (B61:EM, B61:RC, B61:TW) I will probably just focus on 20-30 page adventures.
Truth be told, I wrote B61: A Very Merry Berlin Christmas over the course of 4 days, hired the artist and had the art by day 6 (Richard is a great artist at a good rate and with great speed and seems to understand my wants).
I am always looking for contributors who want to put their ideas in B61 and see their names on the books.
Im from the old school of gaming where I believe a good game also needs a good line of support with several sourcebooks. Not like Rifts or D20, but like ICEs MERP or the way Palladium did the original After the Bomb or XXVc.
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