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  #71 (permalink)  
Old January 12th, 2008
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Originally Posted by Triff View Post
Sounds good! The sound of the content for the encounters handbook!

Adventure One: The Wall, the numbering, can we interpret the way that The Wall is the first scenario of a campaign?

SGL.
If by campaign you mean the beginning of the unravelling of the true conspiracy behind Berlin '61, then you might say that.
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  #72 (permalink)  
Old January 12th, 2008
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If by campaign you mean the beginning of the unravelling of the true conspiracy behind Berlin '61, then you might say that.
But Adventure Two: ... , will not be a continuation picking up where The Wall stops, if I understand you correct?

SGL.
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  #73 (permalink)  
Old January 12th, 2008
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Hasnt been decided yet if 2 will be direct sequal to 1. But if that is what the general consensus is looking for, well I will have to respect my target audience.

The overall arc of the way books will come out is that each book will have a hint at what is to come and eventualy intertwine to unravel the secret behind B61.

But im open for suggestions and submissions
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  #74 (permalink)  
Old January 12th, 2008
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Originally Posted by PK Games View Post
Hasnt been decided yet if 2 will be direct sequal to 1. But if that is what the general consensus is looking for, well I will have to respect my target audience.

The overall arc of the way books will come out is that each book will have a hint at what is to come and eventualy intertwine to unravel the secret behind B61.
I don't know what the general consesus is, but my personal preferense is to be able to go from one adventure to the next with the same group of characters. That doesn't mean there have to be a direct link (though a hint is nice), but that the type of adventure is not so different from the previous that you need a new group of characters.

SGL.
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Old January 12th, 2008
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Then you should lke the Encounters Manual and Red City. As one of the adventures in the Encounters Manual will lead directly into an adventure in Red City.

Both introduce new major players in the B61 secret history.

If I write it propely however, I could see a set of 3 or 4 adventures strung together over the events of late 1961.

It was always intended that the second edition of B61 (which is still probably a year or more, most likely more, away) would be updated and named B62. As I would like to have the story advance.

Once I revise the magic system and get out the planned books (B61:EM, B61:RC, B61:TW) I will probably just focus on 20-30 page adventures.

Truth be told, I wrote B61: A Very Merry Berlin Christmas over the course of 4 days, hired the artist and had the art by day 6 (Richard is a great artist at a good rate and with great speed and seems to understand my wants).

I am always looking for contributors who want to put their ideas in B61 and see their names on the books.

Im from the old school of gaming where I believe a good game also needs a good line of support with several sourcebooks. Not like Rifts or D20, but like ICEs MERP or the way Palladium did the original After the Bomb or XXVc.
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