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Perhaps the biggest challenge has less to do with game mechanics but with game style. For instance many RPGs need to work some sort of balance of power between characters, or at least between the PCs and their opponents.
Supers games don't. Batman just isn't in the same league as Superman (okay, they are both in the Justice League), and can't really compete with him. In the comics they get around this by having Batman use his brains. Even that is bending things a bit. Supes is supposed to be very intelligent, but acts like a musclebound idiot most of the time. For instance he has superspeed, but tends to rely on his invulnerabilty-thus he get shot with the kryptonite bullet. Or he pauses when someone threatens a civilan despite the fact that he has 100 differernt ways to disarm/defdeat a foe before they could carry out the threat. Now most RPG rules aren't really set to to give the right advance for handling such situations, and a "similationist" RPG i probably going to backfire on such applications. |
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Runequestement votre, Kloster |
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Runequestement votre, Kloster |
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But, the thing with Superman is that his Physique is a lot higher than Batman's Gadgeteer, so it's still a non-contest. THe comics can pull this stuff off by putting in challenges that are geared towards Batman's strengths. For instance, Batman can hack into a network to find a vital clue, Superman can't. THat is something that RPGs can mimic easily, with a good adventure and GM. What RPGs have problems doing, on the other hand, is dumbing down, or restricting Superman from doing something else that would make Batman superfluous to the adventure. For instance, using X-Ray vision or telescopic vision to look through the building and read the info right off the villain's screen. One reason why the Flash got iced in the DC universe was that he is hard to work in a team environment. Basically, he could zip off to the problem, and fix everything at superspeed, before the others arrive. |
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The way around this is to make certain tasks harder.
In HeroQuest terms: Look through underwear or look through a normal wall - resistance 14. Look through a lead-lined box - resistance 10M. Look through something far away 20M Look through several walls at once 20M Search a building from outside and read something stored in a cupboard 20M2 or whatever. In BRP terms, you'd assign a penalty depending on how difficult the task was. Look through underwear or look through a normal wall -0% Look through a lead-lined box -40% Look through something far away -40% Look through several walls at once -60% Search a building from outside and read something stored in a cupboard -100% |
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That's only a facor if power levels are equal. While that is typical of RPGs, it isn't typical of four color comics. Some characters can do things like that. So if you are running in a preexisting setting, then you have to accept that some characterscan do stuff like that. Changing the difficulty doesn't help, since all that happens is that the hero's stats get upped to account for what he can do. If Superman can see through a building, then he needs a stat score high enough to allow for it. In the comics, Superman can act stupid around the JSA and JLA, and let other characters shine. With an RPG, there is little to keep Superman from flying off at superspeed, taking out all the bad guys, and solving the adventure by the RPG equivalent to page 2. Some hero RPGs address this sort of thing, and it is where RPG theory concepts help. But for the "simulationist" approach it is a big problem. A "nuts & bolts" approach doesn't hold up well for the genre. |
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So, according to the rules, Batman can have a "super scale" Gadgeteering that's the same as Superman's "super scale" Kryptonian Physique. If the GM buys the argument that they compete on an equal footing -- e.g. Batman prepared a few anti-Superman gadgets, or has an "undefined" gadget to play -- then the odds are 50/50. T&J, and the base PDQ system, resemble HeroQuest with far more radical simplification. PDQ Qualities are more like HeroQuest Keywords than abilities. |
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