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What is the penalty for mutiple parries? It is a fixed values like the -20% in SB1? Or it it based by weapon type.? I could see a light responsive weapon like a rapier being -10% and something heavier like an axe -30%.
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Ah, thanks.
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Any number of small adjustments like that would add up, fast, though. It is one my major complaints about D&D 3rd+ edition.
I don't even particularly like the 5%/20% critical/special structure, for the same reason. Usually I go with a straight 10% or 20%. Critical. And hold the +100% skill levels down, if not completely disallowed. It has worked well for a long time. Makes for fast, plot driven games. |
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It's a fine line between a reasonable combat system that moves the story forward and one that takes over the story and slows all progress to a halt. |
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About the only thing keeping me interested in this new version of BRP right now is the continued use of the word 'optional', although I am beginning to wonder if there may not be too much 'optional'. Trying to please everyone often ends with pleasing no one, and leading to groups splitting up.
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LinkBack to this Thread: http://basicroleplaying.com/forum/basic-roleplaying/243-q-new-brp-author-version-2-0-a.html
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| Posted By | For | Type | Date | |
| [BRP] Jason D - Questions about EDU - RPGnet Forums | This thread | Refback | January 11th, 2008 14:51 | |