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  #41 (permalink)  
Old December 9th, 2007
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Soltakss, you could probably use the MRQ sheet...
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  #42 (permalink)  
Old December 9th, 2007
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Very nice. I like most of the interior art that I see, and the book looks quite readable to me.
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  #43 (permalink)  
Old December 9th, 2007
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Quote:
Originally Posted by Jason Durall View Post
In a local used bookstore, there are copies of some of the Kult 2nd edition sourcebooks.

I hold these up as the standards of RPG materials clearly (over)designed without any practical thought to actual usage.
Even now you get people who should know better who have lapses here (some of the design elements in Eden's Witchcraft line come to mind; even when the printers don't screw up, white text on black background is _not_ a good idea).
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  #44 (permalink)  
Old December 9th, 2007
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Quote:
Originally Posted by Jason Durall View Post
They're optional rules, but I'm not sure why Charlie left them off the character sheet.

I know at one point he suggested having variant character sheets on the website with different configurations of optional rules.
That's a neat idea, I rather like it
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  #45 (permalink)  
Old December 9th, 2007
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Quote:
Originally Posted by Jason Durall View Post
They're optional rules, but I'm not sure why Charlie left them off the character sheet.

I know at one point he suggested having variant character sheets on the website with different configurations of optional rules.
While you can't expect the core sheet to necessarily take up landscape for something as relatively space consumptive as hit locations when its an optional rule and not presumeably expected to be routinely used, it _would_ be helpful to have an optional sheet that includes them I have to say. Not that I'm not used to people putting their own sheets together anyway, but still...
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  #46 (permalink)  
Old December 9th, 2007
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Quote:
Originally Posted by badcat View Post
Soltakss, you could probably use the MRQ sheet...
I've never seen a good character sheet in any roleplaying game rulebook.

I know that people will say "Look at so-and-so or such-and-such a game" and point out some examples. But, I've never seen them.
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  #47 (permalink)  
Old December 9th, 2007
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Me either. The one that came closest was the Elric! sheet, but since I wanted skill categories and bonuses even it fell short.

So the sheet in this new book would not get used by me, but is not a particularly negative factor in my decision whether or not to buy it.
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  #48 (permalink)  
Old December 9th, 2007
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(another "i think the font is okay" vote, here)

JD, thanks for the previews!
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  #49 (permalink)  
Old December 10th, 2007
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Quote:
Originally Posted by badcat View Post
Me either. The one that came closest was the Elric! sheet, but since I wanted skill categories and bonuses even it fell short.

So the sheet in this new book would not get used by me, but is not a particularly negative factor in my decision whether or not to buy it.
It's really not hard to cook up one's own character sheet in Excel or Word or similar programs (in my case, FileMaker Pro).
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  #50 (permalink)  
Old December 10th, 2007
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Quote:
Originally Posted by Aycorn View Post
It's really not hard to cook up one's own character sheet in Excel or Word or similar programs (in my case, FileMaker Pro).
The 1st ones I made up (20 years) ago were real cut and paste, but now any spreadsheet or word processing makes the work for us.

Runequestement votre,

Kloster
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