Basic Roleplaying Central |
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SUCCESS LEVELS (P.48)
And while we are looking at Success Levels the varying levels should be clearly explained here along with Special and Critical Rolls. Also we found that there seemed to be very large jumps in the Difficulty levels (P.48) with in our opinion one or more additional steps required. Why does this not conform to the rest of the System and use Specials and Criticals? I.E. Automatic Success = Always Succeeds. Easy Success = x2 Base Skill Required. Average Success = Base Skill Required. Difficult Success = Special Skill Check Required. Impossible Success = Critical Rolls Only. |
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EXPERIENCE
We didn't really get a chance to play this through, however as far as we can see if you run a game using all the different Powers the following occurs: Characters with Sorcerous Powers remain static - there is no way for their power level to increase or new ones to be gained without GM boon. Psionic & Magic based Characters laugh with glee as their Skill based Powers are rolled on and so have the potential to increase. Superheroes are awarded Hero Points and so increase slowly which is fine. Super-Mages & Psionic buy Super-Skills AND get to roll - yippeee! Mutations - as Sorcery, but even less powerful to start with! |
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