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Are you looking at the Word files? The .pdfs? The tape-bound proofers print? |
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I think the biggest problem here is that FoD mixed systems. Jason has already addressed this (RPGnet?) in other threads.
The Superpowers are just that, super powers ala the comic book world. They really were not designed to balance out with the magical systems. IIRC, he suggested that if you wanted magical effects in a Supers type game, that you should build them out of the powers. Is that accurate Jason? SDLeary |
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If you can't mix up the systems then it isn't a universal system. This is puely my opinion but for my money it would have been better to have started with Superworld as he core of the game given that it is the most flexible part of BRP, and then looked at what other elements you wanted to bolt on to it.
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Antidaeophobia - Fear that somewhere, somehow, a duck is watching you . . . |
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If you take HERO or GURPS and mix n' match characters from different settings, they don;t balance either. Starting superheroes are built on more points than starting fantasy characters, and are simply more powerful. If a character in the HERO system has 20 points of armor, he is almost impossible for non supers to injure with swords, or even firearms. Same with BRP,. You CAN mix up parts of the system, and you'll get the same mixed up results as if you put a Superhero into a Fantasy or Modern Day group in HERO or GURPS. But what do you expect if you toss, say, Iron Man, into a setting such as GURPS Yrth, or even Call of Cthulhu? Superman might be playable in a Cthulhu campaign, but he is definitely going to be able to do things the average CoC investigator can't. Last edited by Atgxtg; December 9th, 2007 at 18:29. |
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Antidaeophobia - Fear that somewhere, somehow, a duck is watching you . . . |
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So, who cares?
I see what the problem is...a disgruntled playtester. For me, I would have been happy if 'superpowers' in any form were absent. There, that solves the problem. Just ignore them...and as for whether that part of the game 'scales up' like HERO or some of the other lousy systems out there, *shrug*. Whatever. I know the system works. This thread is an exercise in futility, and I'm outa here. |
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![]() Ironically I agree with you - as it stands they are a bad fit with the rest of the book and I too would be happy to see them dropped.
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Antidaeophobia - Fear that somewhere, somehow, a duck is watching you . . . |
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SDLeary P.S. Back in the day, many of us, for grins and giggles, wrote these types of characters up in Superworld. They could walk all over normal men or what would be the average AD&D Wizard or RQ heavy magic user. So I don't find your experience surprising. |
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