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Or games in general. I once read somewhere that a lot of the fantasy and science fiction writers of the 30s+ started out playing wargames (what we call miniatures now) together on someones' living room floor in New York during the Depression...like L. Sprague de Camp, Fletcher Pratt, Leigh Brackett, Poul Anderson, I don't remember who all.
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)Triff. |
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THat's no nearly as bad as what Mayfair did to CHILL. Someone got the idea that it would be "cool" if the game looked like it was written by an inmate in a pscho ward. SO everything was written is some wacky scribble font, with erraqtic size, lettering and spacing. It might have looked cool and artsy, but made it a lot tougher to actually read the book.
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The Horizon guys once-upon-a-time produced a Blakes 7 RPG which was BRP with the serial numbers filed off, complete with a version of Sanity rules for the future. By all accounts it was a creditable effort.
Last edited by the Bromgrev; October 1st, 2007 at 04:54. |
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Götterdämmerung 1st ed by Anders Jacobsson, Magnus Malmberg, Theodore Berqquist (2005) Riotminds A mystery game set in the 18th century, inspired by "The Brotherhood of Wolves", "Vidoqc" and "Sleepy Hollow". There are many secret societies, and dark forces never spoken about. The core game consists of two books: Lex Libris and Codex Persona. It uses a percentile skill-based system based on Chaosium's Basic Role-playing
This is from John H. Kims website.
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__________________ Joseph Paul "Nothing partys like a rental" explains the enduring popularity of prostitution.
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