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We rarerly, rarely saw anyone use two handed weapons, simply because shields were so attractive. And I have to note your statement is only true if he's _attacking_ the shield, for which I refer you to my other comments. If you're doing an average of 13.5 damage, most people would rather just wait for the target to fail his parry, since at the level where a Bludgeon 1 was all that was involved, it'd probably come up in a round or two, and at that point whatever location got hit was likely in for disablement, armor or not.
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Sorry, I'd forgotten we houseruled that one promptly, because its, basically, stupid. It means you can't use the rapier as a fencing weapon, for example. The rules themselves pretty much show the stupidity when you can attack and parry with a greatsword in the same round, but not a shortsword. Ask yourself which of those is faster to bring around after an attack some time...
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And spear users usually did too, but most people just didn't feel like dealing with the extra encumberance to have the opportunity to do a bit extra damage at the price of likely losing your weapon. Especially since there was no guarentee most of the damage wouldn't just be sucked up by the opponents parry.
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Runequestement votre, Kloster |
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I suspect that's why you think spare weapons are so necessary, though; if you're not addicted to that usage, or otherwise focus on impaling melee weapons, its not nearly as necessary to carry more than one backup.
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Runequestement votre, Kloster |
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Runequestement votre, Kloster |
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And the 12 sec MR is part of the conceptualization of combat of BRP (and all RPG. In ADD, a MR is 1 mn, IIRC). Runequestement votre, Kloster |
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