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Using them that way appeals to me somewhat... for some sorts of games (Raymond Chandler is only borderline noir for me... my idea of 'Film Noir' is much more along the lines of 'Blast Of Silence' or 'Out Of The Past'... and not much of anybody lived through those.). Last edited by Simlasa; January 11th, 2008 at 03:47. |
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BTW, how do your 'heroes' earn their Tanj? |
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At best, people in games with hero point style mechanics should expect major opponents to get to use them too. I've rarely seen a game with that kind of mechanic where that wasn't true.
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Yeah ditto here. I have seen some games differentiate the points somewhat though. For example, the James Bond game gave heroes "hero points" and villains "survival points". The distinction being that survival points could only be used defensively. That made a lot of sense too, since if a PC spends 3 points to blow a bad guy away it doesn't disrupt the campaign as much as the bad guy spending 3 points and blowing a PC away. Especially since the PCs would be spending points going through the adventure to get to the bad guy, while the villain was usually safe "off camera".
Most games also tend to limit the points to significant NPCs though, or limit the points for extras and other minor characters. Otherwise a squad of 20 stormtroopers becomes almost unkillable. Twenty guys even with 8 POW for being clones probably have a big advantage over a group of PC heroes. Generally the idea behind hero points is to tone down the lethality a little for the players to allow then to act like larger than life heroes. Handling out the same number of points to every NPCs does just the opposite.
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Got Puppet? |
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I remember reading a game a few years back that had Hero points but when you used them, you got this kind of negative Hero point in return. Kinda like Doom points. These points the GM could use to cause you trouble later on down the line.
Anyone seen anything like this? |
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) Good way to test the new rule, though! (Edit: I should explain I'm giving Defence x PP spent chance to avoid damage. Again - thanks for the idea, Atg!) Not seen it, but nice idea! Last edited by frogspawner; January 21st, 2008 at 22:53. |
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